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playerwnd.h

This is the verbatim text of the playerwnd.h include file.



#ifndef _NATIVEPLAYERWND_H_
#define _NATIVEPLAYERWND_H_

#include "..//splayer.h"


class NativePlayerWnd : public SPlayer 
{
  public:	

	NativePlayerWnd();	

	~NativePlayerWnd();	


	virtual BOOL StartTimer( int playTimerInterval, int cursorTimerInterval );

	virtual void StopTimer();													


	virtual void ClientRect( SRECT* );


	virtual BOOL UpdateCursor();	


	virtual void InvalidateScreenArea( SRECT* );


    virtual void AdjustWindow( int width, int height );


	virtual void EnableMenus( const MenuStatus& menuStatus );

	#ifdef EDITTEXT_CLIPBOARD_WIDE

		U16*  GetStringFromClipboard();


		void  SetStringToClipboard( const U16* text );
	#else
		char* GetStringFromClipboard();
		void  SetStringToClipboard( const char* text );
	#endif


	virtual void StreamPostURLNotify(	const char* url, 
										const char* window,
										U32			len, 
										const char* buf, 
										void*		notifyData )	
					{}


	virtual void StreamGetURLNotify(	const char* url,
										const char* window,
										void*		notifyData
								   );

	
	virtual void CloseStream( StreamData* streamData );

	
	virtual void ProcessFSCommand( char* command, char* args );

	// ------ Public methods used by Win32				    --------
	// ------ These are NOT part of the standard interface. --------
	void initialize( HWND hwnd );

	HDC  GetNWindowDC();				// This is a call for the Flash code to use
	void ReleaseWindowDC()		{}		// This is a call for the Flash code to use

	void SetDC( HDC dc ) { windowDC = dc; }  // Only for use by the Window Message Handler

	int Width()					{ SRECT rect; ClientRect( &rect ); return ( rect.xmax - rect.xmin + 1 ); } 
	int Height()				{ SRECT rect; ClientRect( &rect ); return ( rect.ymax - rect.ymin + 1 ); }

	void PlayTimerFire();
	void CursorTimerFire();
	char* GetCurrentURL()		{ return currentURL; }

protected:
	void ExitApp()						{ DestroyWindow(hwnd); }	
	void SetFullScreen( BOOL full )		{ ShowWindow( hwnd, full ? SW_MAXIMIZE : SW_RESTORE ); }
	void SetScaleMode( BOOL scale )		{ scaleMode = scale ? DisplayList::showAll : DisplayList::noScale;
										  SetCamera(SPlayer::updateLazy);
										}
	void ExecSystem( const char* cmd)	{ WinExec(cmd, SW_SHOW); }

	HPALETTE idealPalette;
	HCURSOR	cursorArrow,
			cursorHand,
			cursorButton,
			cursorBeam;
	HWND hwnd;
	int playTimer;
	int cursorTimer;
	HDC windowDC;
	HMENU savedMenu;	// If the menu is hidden, this stores the menu handle so it can be restored.
	char*	currentURL;	// The "current" url information. Used by GetURL.
};

DWORD WINAPI StreamThread(  LPVOID lpParameter );

#define MSG_STREAM_NEW     (WM_USER+0)
#define MSG_STREAM_WRITE   (WM_USER+1)
#define MSG_STREAM_DESTROY (WM_USER+2)

struct WriteBlock
{
	char data[1024];
	int size;
};

#endif

Version 1.0 of the Flash 4 Porting SDK                        Middlesoft, Inc.